Mar 07, 2011, 09:13 AM // 09:13
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#1
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Desert Nomad
Join Date: May 2006
Guild: Organised Spam [OS]
Profession: W/
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Nonspammable Drunkenness
My first thought when Drunkard was switched to the new system was that there is no non-spammable alcohol. I did both Connoisseur of Confectioneries and Life of the Party using a non-spammable method, Pumpkin Cookies and Wintersday Tonics respectively and I was appreciative that there was a cheaper, but more time consuming method available for these titles. However the new points system of Drunkard doesn't have these two different approaches as all alcohol is now spammable.
My first thought was just to implement similar properties to alcohol as the nonspammable sweets currently have, i.e. DP Removal/+ attributes/speed boost etc. but then I remembered the Dwarven skills which already give perks when drunk so perhaps a double bonus isn't required.
Any road, I think the expensive and quick vs. cheaper and slow methods of obtaining the titles is a nice difference to have and caters to the playstyles of more of the playerbase without making the title inherently easier either way, and I think a similar approach should be taken with alcohol.
Note: This is not out of self-interest, I have no need for a cheaper IAH as I already have it on my main and have no plans to do it again, however I did appreciate the separate ways for LotP and CoC and think that it would be beneficial to use the same system for alcohol.
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Mar 07, 2011, 10:51 AM // 10:51
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#2
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Forge Runner
Join Date: Apr 2007
Guild: DMFC
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Quote:
Originally Posted by Hobbs
My first thought when Drunkard was switched to the new system was that there is no non-spammable alcohol. I did both Connoisseur of Confectioneries and Life of the Party using a non-spammable method, Pumpkin Cookies and Wintersday Tonics respectively and I was appreciative that there was a cheaper, but more time consuming method available for these titles. However the new points system of Drunkard doesn't have these two different approaches as all alcohol is now spammable.
My first thought was just to implement similar properties to alcohol as the nonspammable sweets currently have, i.e. DP Removal/+ attributes/speed boost etc. but then I remembered the Dwarven skills which already give perks when drunk so perhaps a double bonus isn't required.
Any road, I think the expensive and quick vs. cheaper and slow methods of obtaining the titles is a nice difference to have and caters to the playstyles of more of the playerbase without making the title inherently easier either way, and I think a similar approach should be taken with alcohol.
Note: This is not out of self-interest, I have no need for a cheaper IAH as I already have it on my main and have no plans to do it again, however I did appreciate the separate ways for LotP and CoC and think that it would be beneficial to use the same system for alcohol.
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I actually got my drunk title other day - started at zero and went straight thru to max and still had 15 stacks of booze left over ( several years of collecting booze drops ) and yes its spammable but 10k points is anywhere from 3500 clicks to 10k clicks and after spending ages getting cramp in fingers and probably halving the life of my left mouse button i got the title.
Drunkard itself is a long title and was even longer when it was minutes - i tried of a diff chr and in the heat of battle i kept forgetting to top drunk limit and i ended up wasting more booze than i needed.
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Mar 07, 2011, 11:17 AM // 11:17
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#3
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Forge Runner
Join Date: Jan 2009
Location: Wrocław, Poland
Guild: Midnight Mayhem
Profession: Me/
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I'd rather see DP sweets made possible to spam even at no DP, as well as next tonics made to cover the last form.
Made all three titles a long time ago. From my standpoint, spamming BiP and ressing with heroes just to eat up 2,5k DP sweets was an unnecessary waste of time, just like it was with the drunkard, and i never understood why one couldn't eat DP sweets with no DP. Same for tonics - rezoning all the time to use up those 2k frosties... meh.
It doesn't only waste your time, it's just plain silly - a flaw in game's mechanics, imho.
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Mar 07, 2011, 01:51 PM // 13:51
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#4
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Wilds Pathfinder
Join Date: Jul 2005
Profession: P/W
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Quote:
Originally Posted by drkn
I'd rather see DP sweets made possible to spam even at no DP, as well as next tonics made to cover the last form.
Made all three titles a long time ago. From my standpoint, spamming BiP and ressing with heroes just to eat up 2,5k DP sweets was an unnecessary waste of time, just like it was with the drunkard, and i never understood why one couldn't eat DP sweets with no DP. Same for tonics - rezoning all the time to use up those 2k frosties... meh.
It doesn't only waste your time, it's just plain silly - a flaw in game's mechanics, imho.
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I can kinda see the point in not making the tonics spammable. Take 20 people in Kamadan spamming Mysterious tonics. Their forms would constantly keep changing and who knows how the servers would react to that.
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Mar 07, 2011, 01:53 PM // 13:53
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#5
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Forge Runner
Join Date: Jan 2009
Location: Wrocław, Poland
Guild: Midnight Mayhem
Profession: Me/
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Makes sense.
Solution is simple - make mysterious tonics spammable, but usable only in explorable areas, not in towns.
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Mar 07, 2011, 04:03 PM // 16:03
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#6
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Desert Nomad
Join Date: May 2006
Guild: Organised Spam [OS]
Profession: W/
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Problem with that is you then need combat animations, both caster and physical for every form.
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Mar 07, 2011, 04:30 PM // 16:30
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#7
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Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD大]
Profession: E/
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Well, tbh, these animations already exist, since the tonic is based on existing enemies you encounter in game, so shouldn't be too hard.
Also, there are loads of ppl abusing the "click fast enough to get 2 tonics" technique, and I never saw servers go funky cause of that. But then again, it was never 20 ppl spamming stacks..
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